Sodder (
sodder) wrote in
deeringtonpost2018-07-13 06:58 pm
Entry tags:
Rewards
REWARDS NOW CLOSED
As of November 2020, Rewards are now closed.
To request items for your characters please reference our new system.
REWARD REQUEST FORM
Thank you everyone for partaking in our rewards system. As of November 2020 we will now be using a new system to process ic-rewards. Please make sure to reference that page.We hope to have all the old rewards processed and responded to by the end of November 2020. We will make a post to ensure all rewards have been responded to at the end of the month.
We will leave this page up so people can use it as a reference.
FAQ ABOUT REWARDS
When can I ask for a reward?
At any time during your time in the game so long as you have the points for it!
Do I have to ask for rewards?
Not at all! Keeping track of bonus points and purchasing rewards is 100% optional.
Can we combine points with multiple players for larger rewards?
No. While you may request items that will be given to other people, you can not pool points in order to obtain items.
What happens ICly when my character gets a reward?
If a reward fits, it will be found in the Blessings Basket. If the reward doesn't fit, it will be found nearest to the basket. For anything that can't fit neatly inside of a house or on the front porch of a house, it will be found in as close to the house as possible. Inside the basket itself will be a typed note that reads:
Does my character need to request rewards with their baskets?
Technically, no. Characters are consciously aware that the baskets are connected directly to the rewards system, and it's been suggested that you're more likely to get a reward if you leave gifts for the deer and make a specific request.
However, characters have been known to get items they never asked for as well.
How do these points work for bulk-item requesting?
We're not going to monitor rewards strictly. If you want a closet full of clothing and the average asking cost for clothes is 10, you can safely assume that somewhere around 50-100 regular points will do the job. Be fair in your requests and we'll be fair right back!
What are these add-ons and how do they work?
You can select add-ons to enhance the items you request or make specific requests.
Please use proper estimation when figuring your add-ons. We provided a general point system to give you an idea of how things generally add up. If you're requesting an ultra-powerful, multi-faceted weapon then it will likely require more add-on points than we have listed. As always, if we feel your asking price is too low, we will ask for adjustments. Thank you!
Elemental Magic Add Ons: This can bring a quality of elemental magic to your item such as ice-shoes or a bottomless bag.
Technological Add Ons: This usually applies to technology that cannot be found in our world.
Spiritual Add On: This is for items that are specifically tailored to, in some way, interact with the spirit world (ghosts, the undead, etc)
Canon Add On: You may only request a canon item from your own character's canon. If the item does not belong to your character but is from the same canon, you will have to fill out the suitability section on the form to explain why your character would have the weapon, what connection they may have to it, or if they can even use it if it's powerful.
You may request a sort of "knock-off" item that comes from a different canon than your character's. If it's powerful in any way, it has to be greatly warped as your character technically should not be in possession of it. In other words, if you wanted to request Harry Potter's invisibility cloak, it may very well come to you, but it will have splotches where you can still see your body through it, and it might be called the "Not Completely Visible Bathrobe" instead.
If the canon item is also technologically or magically advanced, you still must add those add-ons. Otherwise you might just get a light saber that doesn't work.
Dream Add On: Dream add ons are more expensive since dream-altered items are usually stronger than anything else you can get your hands on. This is a dream realm meaning that dream physics are dominate here. An example of this would be "A gun that can harm monsters in game" - except generally more specific.
Dream add ons will also allow characters to navigate the dreamworld of Deerington better. For example, if you got goggles that picks up on heat, has night vision, you could update it to have a vision that allows you to see the Unmasked side of Deerington. You will need to be particularly specific about dream add ons so we can properly assure that people are using them responsibly.
When you are requesting an add on, please clarify how the add-on will impact the item.
What if the reward I want isn't listed in the spreadsheet?
No problem! We trust our players to handle their rewards responsibly. You can request whatever items you like (within reason) and make the appropriate estimation of how much it would cost. If the mods feel as though you're lowballing the price, we will communicate as much with you and work on finding out a fair price!
If you are asking for a unique item, please be as thorough and detailed as possible in your request! Provide ample explanation as to how the unique item may work in the game, if it needs any warping, and how it may be suitable for your character. This will allow mods to have a point of reference if you ever ask about the item's response to game events in the future as well as clearly illustrate that you understand how our rewards calculations operate.
A good example of a detailed request for a uniquely requested reward can be seen here.
Why must I provide the reason a character is suitable for an item?
This is to ensure some level of fairness and rationale within the game. Although Deerington is a dreamscape, characters are not automatically gifted powers and abilities just because reality is no longer reliable. It wouldn't make sense for a regular human character from a regular earth world to be capable of using and owning some mythical, intensely powerful artifact that they may or may not have ever heard of. While we are open to characters exploring fun options, many characters will have opportunities to gain fun, unique, and powerful objects they can use in the game through game events and raffles.
If you are requesting an item from your own canon, no suitability is required if the item belongs to the character already or comes into their possession through some means during the canon.
GAME REWARDS
Personalized Horrors
You can buy one Personal Horror per month.
Personalized Horrors are unsettling prompts that the mod team will create for your character. When requesting a Personal Horror, you may opt out of certain experiences (ie; body horror, cannibalism, whatever triggers or disinterests you may have). These Personal Horrors will mostly be random, and can range anywhere from a haunting in your character's bathroom to a character being invisible or other sort of strange scenarios.
These Personal Horrors will not be as involved as the main monthly events and will be open for you to interpret in a way that is fun for you. You can chose to thread out these things with others or play out the aftermath or maybe you just want to make a simple DeerFeed post with it.
All Personal Horrors will either last a certain amount of time (ex: a week spent as a lobster) or can only be concluded when a certain condition has been met (ex: using holy water to exercise the demon out of a possessed character).
If you ever have any questions about a Personal Horror, feel free to ask!
Surprise Grants
You can buy one Surprise Grant every other month.
A Surprise Grant will be a randomized reward specifically selected by the mod team. This reward will often be an item of some sort for a character to be able to use in the game setting. The item could be anything from a unique potion to a weapon.
The surprise grants are more expensive since some of the grants can be particularly powerful items. There is also an IC reason as the more active a character is around Deerington, the more easily Sodder will be able to pick up on their existence and the more easily she will be able to make her deliveries. This is the most vague explanation we can give for the inner mechanics of how this system works without giving away entire plot details.
Passes
Passes need to be used responsibly! If we feel the system is being abused, we will talk to the players accordingly.
When you obtain a pass, you do not need to use it the month you have obtained it! You will have the pass available to be used at any time. When you finally use the pass, just link to our acceptance of this reward for your check-in.
Even if you use a pass, you still must check-in for AC and provide the evidence that we are using your pass reward. You can buy an unlimited amount of pass rewards, but each pass reward has a one-time only use.
Game-Specific Items
Game specific items are items that we have created to fit the game's overall environment. We will be adding to this list as we think of various goodies characters can obtain through rewards.

Stabilizing Gem
This is probably one of the most valuable items your character can acquire in game, but it is difficult to obtain. Not only does it cost 1,000 points, but it demands that your character go through a bit of a process to obtain it. But first: what is it? That's a good question. A stabilizing gem helps characters with powers restore some regularity to their warped power- but not all. Enough for a character to be able to depend reliably on their gifts once more as they used to. They still won't be able to leave the town though. For characters without powers? This rock will help you through psychological horror situations. It won't help completely, but you'll find it easier to deal with hallucinations and other psychological-based horrors when you're clutching this gem. You will be able to center yourself quicker and focus sharper.Now how to get it. First you cough up the 100 points. Then your character will encounter a white raven sitting on top of your Blessings Basket. This raven will seem extremely intelligent, watching your character and being perfectly calm even as your character approaches. It'll hop off the basket after a while and caw a word that sounds very much like 'gift'. It will follow your character around and hop at your character until your character picks it up. It'll settle down then, and after a second of staring some more at your character, it will gently touch its beak to the center of their forehead.
That's when the pain starts. It'll be a violent, skull-crunching pain. The raven vanish like smoke between your character's fingers. The pain will radiate all the way down the spine and into the shoulders and the rest of their body, ultimately bringing them to their knees. It will feel like the entire world is crushing down against them. Then the ripping feeling will start. It'll feel the front of your character's forehead is literally splitting open, but from what? When your character finally touches the center of their forehead where the raven had touched, they will find it incredibly hard. Some deep-rooted, inexplicable urge will seize your character and they will dig their fingers into their own forehead. Only that's just what it will feel like- your character will not literally be doing this, though it will feel exactly as if they were.
Then they'll feel the smooth shape of something. Pulling it out will be a miserable endeavor, the pain getting much worse, but the moment your character dislodges the stone from their forehead, the pain will vanish as quickly as the raven had. Then in their hand will be a unique, perfect looking stone that feels warm to the touch, and even pulsing. Their forehead will be completely fine, but boy, they sure won't forget that pain soon. While there may be no explanation with the gem, the character will automatically feel protective of it and like they should keep it close. They must be touching the stone directly in order to use their abilities more regularly again or to calm themselves down.
Stones can break, but trust me, no one wants that. If your character's stone breaks, so does that character. Literally. They will shattered into rock-edged shards. Thankfully it's pretty hard to break these stones. If your character's stone is broken, they can always get a new one. But they may only get three stones max.
Drachma
Drachma were introduced during the July 2019 event.You have multiple ways to earn powered drachma in the game. The first option is to achieve them as originally inteded through a visit to the Great Sleep.
The second option is to wait for certain events to pop up that may offer drachma as rewards.
The third option is to use your bonus points to purchase drachma. You can purchase both plain drachma and powered drachma. It costs two drachma to access Valves for Sodder's Heart.
A single plain drachma costs 300 reward points.
A single powered drachma costs 500 reward points.
If you already have a single plain drachma that you would like to update to a powered drachma, you can pay 200 reward points to do so!

Story Clues
Story Clues have been established in order to replace the Location Unlocks that we recently removed from the game. It will cost 1500 bonus points for one Story Clue. Story Clues are exactly what they sound like: clues about the story of Deerington! While Valves pertain exclusively to experiences of Sodder herself or the Lab, Story Clues can provide characters valuable information about various elements in the game.Story Clues will contain short but important information. They might come in the form of riddles or blunt statements, or maybe they are news paper articles or hints at things that have happened.
Story Clues may appear to characters any variety of ways and they may be supplied to characters by different NPCs of the game. Most of them will come from Sodder, but many may come from the Dog Keeper, the Mayor, or even Mother Superior! Who knows. It's a big kitchen and there's a whole lot of cooks working inside of it. The clues are not all necessarily given "intentionally" by these characters. Sometimes Story Clues might even just be evidence of things that have happened in Deerington in the past as well or things that might happen in the future.

Antidote
Antidote cost 500 points and can be used to cure monster transformations in game. They can also be used to temporarily take away people's abilities who have them in general. This is a nullifying elixir meant specifically to strip people of abilities and oddities.These bottles are full of what seems to be squid ink. It certainly has the same smell, taste, and consistency of it to those who are familiar with the flavor. There is no expiration for the antidote and it may be available in future events. To use this antidote you can either choose to swallow it or, if someone is not in the right state of mind to be consuming the antidote willingly, it can be administered through a syringe and needle. This antidote will wipe out any abilities (temporarily or permanently) along with any sickness in the host's body. It does seem to have a side effect of muscle aches long after it has been administered, but don't worry, that goes away eventually.
Antidotes may sometimes be given away for free during game events.

katherine pierce | the vampire diaries
no subject
Regular Rewards:
➟ Cat (200 Points)
+ Dream add-on (+150)
A cat that can sense danger and can appear/disappear like the Cheshire Cat. The cat can't talk to outright communicate any threats or findings, but is intelligent/in tune enough to sense danger in Deerington and physically/verbally (meowing, yowling) able to let her know. It's up to Katherine to learn how to read her cat.
Suitability for Reward: Katherine is a loner by nature and from paranoia, and is often the one in control/in the know about her surroundings. Giving her a companion to trust will lower her paranoia, give her some grounding, and also let her feel comfortable in learning the physical ins and outs of the place. The cat will let her lower a few of her many thousand walls, and let her start to trust Deerington because something in Deerington is trusting her. I also want the cat to troll her CR and figured basing it off the best troll in literature would let it live its best life.
Remaining bonus points collection: 496 points
no subject
They may arrive at any time.
Please let us know if you have any further questions or concerns.
no subject
Regular Rewards:
➟ 1492 outfit (10 Points)
+ Canon dress (10 points)
➟ 1864 outfit (10 points)
+ Canon dress (10 points)
➟ 1864 outfit (10 points)
+ Canon dress (10 points)
➟ Red Mini Cooper (300 points)
+ Canon car (150 points)
Other:
➟ Surprise grant (1000 points)
Suitability for Reward: I'm not too sure if you require an explanation for a surprise grant, but: Katherine's old as af and has extensive experience with weird witchy things (being a witch then vampire and befriending witches, plus outwitting and outrunning a 1,000+ yo super overpowered hybrid). She's also of the 1400s (specifically 1470 onwards). She's currently in possession of a lot of plants (thanks to the April event), so kind of looking for something that isn't necessarily plant-based.
Remaining bonus points collection: 1573 points
no subject
A Delivery Has Been Made
Katherine has been given an two antler rings. A note will be inside the basket with the ring explaining how to use it.
When two people are wearing the rings, they will be able to find each other no matter how far apart they may be. The rings will also allow them to sense when the other is in immediate danger. If one person wearing a ring is capable of magic, they will be able to send basic spells to the other ring wearer (such as protection spells); these spells will be weaker than if they were done in person and will only last for thirty minutes at most.
Anyone can wear the rings and though they are indestructible, they can be lost.
If you have any questions regarding this item, please reply to this comment for clarification!
no subject
Regular Rewards:
➟ Petrova Tome (Family book) (10 Points)
+ Canon (10 points)
+ Spiritual (10 points)
This is a canon family history book of Katherine's. The spiritual add on that I'd like is to have her dead family be able to write her messages, sort of like Tom Riddle in the Chamber of Secrets with less basilisks.
➟ 1864 corset/dress (10 points)
+ Canon (10 points)
Other:
➟ Surprise Grant (1000 points)
Remaining bonus points collection: 4419 points
no subject
They may arrive at any time.
Please let us know if you have any further questions or concerns.
We'll return with your surprise grant ASAP.
no subject
A Delivery Has Been Made
Katherine has been given a DEER COAT. Instructions are sewn into the neckline, where cleaning information would usually go.
This coat will keep the wearer safe from anyone or anything that means to do them harm for up to 72 hours. It can not be damaged by weapons or cut by normal blades. If worn for 72 hours straight, the coat will return to a normal state and will not offer protection until it recharges, taking roughly a week to be fully recharged. If it is worn for less time, it will recharge faster (1 full day = 2 day recharge, 2 days of wearing = 4 day recharge). It can be worn by anyone but can only protect one person at a time.
If you have any questions regarding this item, please reply to this comment for clarification!
no subject
Regular Rewards:
➟ Samoyed puppy (200 Points)
Other:
➟ Surprise grant (1,000 Points)
Remaining bonus points collection: 7,444 points
no subject
They may arrive at any time.
Please let us know if you have any further questions or concerns.
We will return with your surprise grant as soon as possible.
no subject
A Delivery Has Been Made
Katherine has been given a golden crown. There will not be a note attached to the crown, but it's safe to assume that Sodder probably thinks she should wear it, and probably not just because she wants her to look pretty.
When wearing the crown, Katherine will be able to form (with OOC permission) a psychic connection with one other person in Deerington. This can either be the person that is physically closest to her at the time she puts the crown on or, if she is alone, a person who is on her mind, either consciously or subconsciously. She will be able to hear their thoughts in real time and will also be able to project her thoughts into the other person's mind, allowing for a silent conversation that can span across the entire town.
If the person that Katherine is trying to reach does not give OOC permission, she will hear a horrible sound that will echo in her head until she removes the crown.
no subject
Regular Rewards:
➟ 20 Wolfsbane plants (400 points)
➟ 10 Vervain plants (200 points)
➟ Stiletto shoes (10 points)
+ Dream add-on: Indestructible shoes (10 points)
➟ Nora West-Allen's diary (10 points)
+ Canon (10 points)
➟ Photo of Henry and Nora Allen (10 points)
+ Canon (10 points)
➟ Photo of Iris West-Allen (10 points)
+ Canon (10 points)
➟ Photo of Iris West-Allen, Nora West-Allen and Barry (10 points)
+ Canon (10 points)
Survival:
➟ Savitar's armour (160 points)
+ Canon (80 points)
+ This is a pretty OP canonical suit from The Flash so I just went for 160 since the most expensive weapon on the list is 160 points.
➟ Cold gun (100 points)
+ Canon (40 points)
Other:
➟ Personal horror (900 points)
+ Just make her pregnant ¯\_(ツ)_/¯
Remaining bonus points collection: 5464 points
no subject
They may arrive at any time.
Please let us know if you have any further questions or concerns.
We will return with your Personal Horror ASAP. Due to the increase in volume of personalized rewards, there may be a significant delay. Thank you for your patience.
Personal Horror
Personal Horror
These strange little fish heads pop into existence one day around Katherine. They make soft, feminine whispering noises as they swim around in looping figure eights around Katherine. If you try and touch them, they merely bounce away. They don't seem interested in harming Katherine or anyone around her. They don't seem capable of communication, normal or otherwise, and they don't even seem to have the sentience of animals either. But they do feed...Just not in the traditional sense.
As Katherine interacts with people, she will feel something leaving her and pouring into the floating fish. It will feel like her essence is trickling out of her and being soaked up by these emotional parasites. The more emotional or intense of an interaction Katherine has, the weaker it will leave her feeling. Nothing seems to replenish her strength either. Not only will she feel physically weaker, slower, but she will begin to feel confused and disoriented. It will be difficult for her to experience emotions regularly, and things that maybe once made her happy will make her furious, and things that made her sad might bring her great joy.
As this progresses, the fish around her will grow bigger and seem braver. They might start to swim around other people she's interacting with and begin to suck out their emotional essence as well, leaving them in a similar state as Katherine. These parasites must be banished. You may choose what way they can be banished whether through canonical banishments or researched banishing from the library. Be careful though: banishing the fish will result in Katherine and anyone else who was fed on to feel incredibly weak and disoriented right after.
It will take some time for emotional and physical stability to come back. However, after the fish have been banished, Katherine will notice that it is nearly euphoric to be emotional with people afterward. Her essence will literally be replenished more and more with each interaction.
Let us know if you have any questions!
no subject
no subject
Regular Rewards:
➟ Moonstone (10 points)
+ Canon (10 points)
➟ Letter to Nadia (10 points)
+ Canon (10 points)
➟ Photograph of Nadia with her daughter (10 points)
+ Not exactly canon but happy to pay extra.
➟ White oak plant (20 points)
➟ Photograph of Stefan and Katherine (10 points)
+ Not really canon since it's a bts photo lol but happy to pay for it.
➟ Outfits (10x10 = 100 points)
+ Canon (10 points)
+ Canon (10 points)
+ Canon (10 points)
+ Canon (10 points)
+ Canon (10 points)
+ Canon (10 points)
+ Canon (10 points)
+ Canon (10 points)
+ Canon (10 points)
+ Canon (10 points)
Survival:
➟ Traveler knife (40 points)
+ Canon (20 points)
+ Dream add-on: If it can seriously harm/ kill dream monsters, that'd be awesome! (30 points)
➟ Gilbert compass (30 points)
+ Canon (10 points)
+ Dream add-on: It points to the people she cares about. (20 points)
➟ White Oak Stake (40 points)
+ Canon (20 points)
➟ 10x Daylight rings spelled for her and Stefan (10x10 = 100 points)
+ Canon (100 points)
Other:
➟ Surprise grant for Katherine (1,000 points)
+ Fine with anything!
➟ Surprise grant for Barry (1,000 points)
+ Fine with anything!
➟ Personal horror for Katherine (900 points)
➟ Personal horror for Barry (900 points)
Suitability for Reward: The moonstone was the catalyst for Katherine earning Klaus' ire and represents everything she lost. She refused to die to bleed over that "silly little rock", so the moonstone does have great importance to Katherine.
Traveler Knife does belong to her as she is a Traveler witch. Gilbert compass is technically in her family since she is an ancestor of the Elena Gilbert (and her doppelgänger uses the compass to protect herself from vampires). White Oak Stake to give her some protection against Original vampires. She will most likely use it for gardening because it'd be the biggest insult to the Mikaelson clan.
Remaining bonus points collection: 1,694
Remaining points I just want to split between converse shoes with Speed Force durability for Barry (his speed does destroy his clothes when the show remembers), vervain and wolfsbane plants, and just some nice pumps for Katherine.
Thank you, guys! Loved the grants and personal horrors. ♥ Sorry if my maths is off, I am horrible at numbers.
no subject
They may arrive at any time.
Please let us know if you have any further questions or concerns.
Due to an increase in volume, there may be a delay in your personalized reward. We will return with your Special Grants and Personal Horrors as soon as possible! Thank you for your patience.
Surprise Grant for Katherine
A Delivery Has Been Made
Katherine finds an elegant tube of lipstick!
Upon inspection, she'll find that it's a lovely blood red shade that seems to draw people in even if red isn't exactly their color. The effect is clear when she wears it as well, people she talks to will seem unable to take their eyes off her lips and they will be very inclined to believe every word she says. However, only if she doesn't outright lie. She may tell half truths and omit facts, maybe add a smidge of embellishment, but the moment she overtly lies the spell is broken and won't affect the person she lied to again.
If you have any questions regarding this item, please reply to this comment for clarification!
Surprise Grant for Barry
A Delivery Has Been Made
Barry will find an antler belt!
When wearing this belt, Barry can completely stop time for up to 10 seconds when he hits his top speed in Deerington. He'll quickly find that it's not just a side effect of his natural powers because when he slows down to normal walking speed everything around him is still frozen. A man with super speed can accomplish a lot in one frozen moment of time. He can also freeze time for up to a minute but only if he does not use his powers at all once time is stopped. And as all things in Deerington do, it comes with a price.
When time starts moving again, he'll find himself collapsing and unable to move for a total of ten minutes, completely vulnerable. He'll also suffer a migraine and body aches for a good several hours later. And he can use the power of this belt once every 24 hours.
If you have any questions regarding this item, please reply to this comment for clarification!
Personal Horror for Katherine
A Personal Horror Has Occurred
Katherine will start to notice that certain negative emotions she has will begin to feel amplified. She will start to feel bitter more often, start to feel resentful towards things she wants or people she might feel jealousy towards. She will start to hyperfocus on things that she might have been able to let go of in the past, and she will start to feel the brunt of every time she's been wronged in her life.
If she talks honestly and plainly to people about this, it might stave off her increasing emotions, but not forever. Slowly, her skin will start to turn green, and she will begin to take on very witch-like features. Her nose will start to hook, her fingers will grow clawed. She will start to obsessively wear black clothes and isolate away from people, sinking further and further into her negative emotions. She truly will become a Wicked Witch, and she will realize that's what is happening.
Katherine will feel inclined to become a far more "evil" version of herself. You could run with this as dark as you like, or maybe as childish and silly as you like. She will be briefly granted witch-like abilities whether it's flying around on a broomstick or casting small spells. You can go with any classic story of witches to explore whatever witch-like lore you'd like (ie; Wicked Witch of the east, the witch from Hansel & Gretel, etc).
Whatever may happen - this is true: whatever wicked deeds Katherine commits, she will feel better about herself. She will feel stronger, and she may even become stronger. But it will come at the sacrifice of being able to feel positive emotions or positive connections with other people...
Thankfully, breaking the curse is surprisingly easy...Though it may be a bit inconvenient. Someone must throw a bucket of water over her. She can be rained on, she can take regular showers, get wet in other ways - but someone splashing her with a large amount of water will be the trick to curing her. However, this can result in two things (you can pick which): she either turns into smoke and dies a game-canon death from this and comes back as her usual self OR the curse can roll off of her like smoke, leaving her her usual complexion and self. Either way, Katherine will be emotionally vulnerable for a few weeks after.
This can happen whenever you want and can be gradual or rapid in change.
If you have any questions regarding this, please reply to this comment for clarification!
Personal Horror for Barry (cw: possible suicide)
A Personal Horror Has Occurred
Barry will first hear it in the middle of the night. A dull, throbbing pulse just beneath his pillow. When he goes to investigate the noise, he will find nothing at all, and the noise will be gone. The noise won't appear for some time after, so maybe it's just a fluke.
But of course, it's not just a fluke. This time when he hears the heartbeat it will be in another room or maybe in a cabinet. Investigating will once again silence the noise. No one else will seem to hear this, and it always seems to go away whenever Barry investigates. He will start to hear it everywhere, and it will progressively be harder and harder to find where the "source" is coming from to stop it.
It will gradually get louder, and eventually, it will be impossible to stop. It will be in floorboards, in walls. He might be able to escape it temporarily by moving away from the location, but it will always find him no matter where he goes. Sometimes the pulse will get so loud he won't even be able to hear anything else.
It may begin to gradually drive Barry insane. It will increase his paranoia, and he may fall into psychological habits of being suspicious of everyone around him. He might start to feel like he can't trust people he knows, but more than that, he might start to feel guilty. Of bad things he has done in the past or even just basic mistakes he has made. He will begin to feel convinced that the heartbeat is proof of that guilt. Depending on how severe you want to go, he may be driven to rip apart homes/objects to try and find the "heartbeat" and...he might even be driven to take out his own or other people's. If Barry does die through his insanity, when he comes back to life through normal Deerington means, he will be cured of this curse.
However, there are other ways to alleviate this curse. If he confesses his guilt to someone and just admits what he has done in the past that he regrets, he will start to hear the heartbeat soften.
It may take some time for the heartbeat to fully go away after he has confessed about his problems, but it will eventually go away. Though who knows? Maybe he'll continue to have nightmares about it indefinitely if he has a bad enough time with it.
If you have any questions regarding this, please reply to this comment for clarification!